Club-info/club-info/canva/script.js
2025-11-14 17:35:38 +01:00

152 lines
3.3 KiB
JavaScript

let canvas = document.getElementById('scene');
let ctx = canvas.getContext("2d");
let resizeCanvas = () => {
canvas.width = window.innerWidth;
canvas.height = window.innerHeight;
}
resizeCanvas()
let onResize = (event) => {
resizeCanvas()
}
window.addEventListener('resize', onResize);
class Boule {
constructor (x,y,s) {
this.pos = {
x:x,
y:y,
}
this.size = s
this.vx = -2+Math.random()*4;
this.vy = -2+Math.random()*4;
this.color = {
h:360,
s:50,
l:50
}
}
draw(){
ctx.beginPath();
ctx.fillStyle = `hsl(${this.color.h},${this.color.s}%,${this.color.l}%)`;
ctx.arc(this.pos.x, this.pos.y, this.size, 0, 2 * Math.PI);
ctx.fill();
/*ctx.fillStyle = "red";
ctx.arc(this.pos.x, this.pos.y, this.size, 0, 2 * Math.PI);
ctx.fill();*/
}
move(){
this.pos.x += this.vx;
this.pos.y += this.vy;
if (this.pos.x >= canvas.width || this.pos.x <= 0){
this.vx *=-1;
}
if (this.pos.y >= canvas.height || this.pos.y <= 0 ){
this.vy *=-1;
}
this.draw();
}
}
let boules = [];
let maboule;
function createBoule(){
maboule = new Boule(
canvas.width / 2,
canvas.height / 2,
2+Math.random()*10
);
maboule.draw();
boules.push(maboule);
}
setInterval(()=>{
createBoule();
},100)
let anime = () =>{
ctx.clearRect(0,0, canvas.width, canvas.height)
for (let i = 0; i < boules.length; i++) {
let boule_a = boules[i];
for (let j = i+1; j < boules.length; j++) {
let boule_b = boules[j];
// distance entre les centre des boules
let dist = Math.sqrt(
Math.pow(boule_b.pos.x - boule_a.pos.x, 2) +
Math.pow(boule_b.pos.y - boule_a.pos.y, 2)
);
if(dist < boule_a.size+boule_b.size){
nx = (boule_b.pos.x - boule_a.pos.x)/dist;
ny = (boule_b.pos.y - boule_a.pos.y)/dist;
vA_n = boule_a.vx*nx + boule_a.vy*ny
vB_n = boule_b.vx*nx + boule_b.vy*ny
boule_a.vx += (vB_n - vA_n) * nx
boule_a.vy += (vB_n - vA_n) * ny
boule_b.vx += (vA_n - vB_n) * nx
boule_b.vy += (vA_n - vB_n) * ny
boule_a.move();
boule_b.move();
}
}
boule_a.move();
}
window.requestAnimationFrame(anime);
}
window.requestAnimationFrame(anime);
let onMouseMove = (event) => {
// console.log('event', event);
// h 0 -> 360
// x 0 -> canvas.width
let h = 360 * (event.x / canvas.width);
// console.log('h', h);
let s = 100 * (event.y / canvas.height)
console.log('s', s);
boules.forEach(boule => {
boule.color.h = h;
boule.color.s = s;
});
}
window.addEventListener('mousemove', onMouseMove);
/*for (let index = 0; index < 10000; index++) {
maboule = new Boule(
Math.random()*canvas.width,
Math.random()*canvas.height,
2+Math.random()*10
);
maboule.draw();
boules.push(maboule);
}
let anime = () => {
ctx.clearRect(0,0, canvas.width, canvas.height)
boules.forEach((boule) => {
boule.move();
})
window.requestAnimationFrame(anime);
}
window.requestAnimationFrame(anime);*/