console.log('document', document); let body = document.getElementById('body'); console.log('body', body); let h = Math.random()*0; let s = Math.random()*0; let l = Math.random()*0; body.style.backgroundColor = `hsl(${h} ${s} ${l})`; // boules let boules = []; for (let index = 0; index < 100; index=index+1) { boules[index] = document.createElement('div'); boules[index].classList.add('boule'); // boules[index].style.backgroundColor = 'rgb(255,0,255)'; // Hue Saturation Luminosité boules[index].style.backgroundColor = 'hsl(180 180 50)'; // moitié couleur if (index < 50) { boules[index].style.backgroundColor = "green"; } else { boules[index].style.backgroundColor = 'rgb(255,0,200)'; } boules[index].style.top = (Math.random() * 1080)+ "px"; boules[index].style.left = (Math.random()* 1920) + "px"; let rayon = 20 + Math.random()*30; boules[index].style.width = rayon+"px"; boules[index].style.height = rayon+"px"; boules[index].style.borderRadius = (rayon/2)+"px" body.append(boules[index]); } console.log('boules', boules); // losanges let losanges = []; for (let index = 0; index < 50; index++) { losanges[index] = document.createElement('div'); losanges[index].classList.add('losange'); losanges[index].style.position = "absolute"; losanges[index].style.width = "30px"; losanges[index].style.height = "30px"; losanges[index].style.backgroundColor = `hsl(${index*3.6} 100 50)`; losanges[index].style.top = (Math.random() * 1080) + "px"; losanges[index].style.left = (Math.random() * 1920) + "px"; losanges[index].style.transform = "rotate(45deg)"; // le fait ressembler à un losange body.append(losanges[index]); } console.log('losanges', losanges); // staaaarrrsss let carre1 = document.createElement('div'); carre1.style.position = "absolute"; carre1.style.width = "30px"; carre1.style.height = "30px"; carre1.style.backgroundColor = "yellow"; carre1.style.top = "100px"; carre1.style.left = "100px"; carre1.style.transform = "rotate(45deg)"; // le premier losange body.append(carre1); let carre2 = document.createElement('div'); carre2.style.position = "absolute"; carre2.style.width = "30px"; carre2.style.height = "30px"; carre2.style.backgroundColor = "yellow"; carre2.style.top = "100px"; // même position que le premier carre2.style.left = "100px"; carre2.style.transform = "rotate(90deg)"; body.append(carre2); let stars = []; for (let index = 0; index < 10; index++) { let x = Math.random() * window.innerWidth; // pour bien aligner/avoir la même positoin et "window[...]" c'est pour s'adapter à n'importe quelle taille d'écran let y = Math.random() * window.innerHeight; let size = 20 + Math.random()*20; let carre1 = document.createElement('div'); let carre2 = document.createElement('div'); [carre1, carre2].forEach((carre, index) => { carre.style.position = "absolute"; carre.style.width = size + "px"; carre.style.height = size + "px"; carre.style.backgroundColor = "yellow"; carre.style.top = y + "px"; carre.style.left = x + "px"; carre.style.transform = index === 0 ? "rotate(45deg)" : "rotate(90deg)"; body.append(carre); }); stars.push([carre1, carre2]); } console.log('stars', stars); let monanime = () => { let i = 0; boules.forEach((boule) => { l let vitesse_x let vitesse_y if (boule.style.backgroundColor == "green") { vitesse_x = 2; vitesse_y = 2; } else { vitesse_x = -3; vitesse_y = -3; } boule.style.left = (boule.offsetLeft+vitesse_x)+"px" boule.style.top = (boule.offsetTop+vitesse_y)+"px" i++; }); window.requestAnimationFrame(monanime); } console.log('boules[0]'); window.requestAnimationFrame(monanime);