#include "characters.h" byte rectangle[8] = { 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, }; byte blink[8] = { 0, 0, 0, 0, 0, 0b11111, 0b11111, }; byte angryL[8] = { 0b10000, 0b11000, 0b11100, 0b11110, 0b11111, 0b11111, 0b11111, 0b11111, }; byte angryR[8] = { 0b00001, 0b00011, 0b00111, 0b01111, 0b11111, 0b11111, 0b11111, 0b11111, }; byte Heart1[8] = { 0, 0, 0, 0, 0b01100, 0b11110, 0b11111, 0b11111, }; byte Heart2[8] = { 0, 0, 0, 0, 0b00110, 0b01111, 0b11111, 0b11111, }; byte Heart3[8] = { 0b01111, 0b00111, 0b00011, 0b00001, 0, 0, 0, 0, }; byte Heart4[8] = { 0b11110, 0b11100, 0b11000, 0b10000, 0, 0, 0, 0, };