#include "Face.h" Face::Face(LCD _lcd) : x(3), lcd(_lcd) {} void Face::blink() { lcd.clear(); lcd.drawBlink(x, 0); lcd.drawBlink(x+1, 0); lcd.drawRectangle(x+7, 0); lcd.drawRectangle(x+8, 0); lcd.drawRectangle(x+7, 1); lcd.drawRectangle(x+8, 1); } void Face::drawEyes() { lcd.clear(); lcd.drawRectangle(x, 0); lcd.drawRectangle(x+1, 0); lcd.drawRectangle(x+7, 0); lcd.drawRectangle(x+8, 0); lcd.drawRectangle(x, 1); lcd.drawRectangle(x+1, 1); lcd.drawRectangle(x+7, 1); lcd.drawRectangle(x+8, 1); }