#include "Jauge.h" Jauge::Jauge(LCD _lcd) : lcd(_lcd) {} void Jauge::update(int newScore) { lcd.clear(); for (int i = 0; i < newScore*2; i++) { lcd.drawRectangle(i, 0); lcd.drawRectangle(i+1, 0); lcd.drawRectangle(i,1); lcd.drawRectangle(i+1, 1); } }