const audio = document.getElementById('audio'); const playPauseBtn = document.getElementById('play-pause'); const progress = document.getElementById('progress'); const time = document.getElementById('time'); const vinyl = document.querySelector('.vinyl'); let isPlaying = false; // Play / Pause button playPauseBtn.addEventListener('click', () => { if (isPlaying) { audio.pause(); vinyl.style.animationPlayState = 'paused'; playPauseBtn.textContent = '▶️'; } else { audio.play(); vinyl.style.animationPlayState = 'running'; playPauseBtn.textContent = '⏸️'; } isPlaying = !isPlaying; }); // Update progress and time audio.addEventListener('timeupdate', () => { progress.value = audio.currentTime; updateTimeDisplay(); }); // Set duration when audio loads audio.addEventListener('loadedmetadata', () => { progress.max = audio.duration; updateTimeDisplay(); }); // Seek audio progress.addEventListener('input', () => { audio.currentTime = progress.value; }); function updateTimeDisplay() { const format = (s) => { const m = Math.floor(s / 60); const ss = Math.floor(s % 60); return `${m}:${ss < 10 ? '0' + ss : ss}`; }; time.textContent = `${format(audio.currentTime)} / ${format(audio.duration)}`; }